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Skills are special augments conferred to the player after obtaining an upgrade to an element of their Base of Operations. Once this upgrade is installed, certain skills, perks, and talents are obtained.

Medical Skills[]

Pulse[]

Sends out an optical pulse in a 60 meter radius, highlighting all targets in range through walls and other objects.

First Aid[]

Heals all allies within a small radius. The device can be used on location or launched to a distant target.

Support Station[]

Drops a support station that heals allies and can be used to revive downed allies.

Recovery Link[]

Heals and cures the user and nearby allies. Revives downed allies within range. Can "overheal" beyond maximum health.


Tech Skills[]

Sticky Bomb[]

Fires a bomb that sticks to most surfaces and explodes when detonated remotely.

Turret[]

Deploys a stationary turret that attacks nearby hostiles until its destroyed or its battery runs out.

Seeker Mine[]

Releases an automated mine that seeks out hostile targets before exploding on proximity.

Tactical Link[]

Increases damage and critical hit chance to user and all nearby allies.

Security Skills[]

Ballistic Shield[]

Equips a portable Ballistic Shield that absorbs damage. The user can only use their sidearm while the shield is active.

Smart Cover[]

Reinforces a cover, increasing the user's damage and decreasing the incoming damage for all allies behind it.

Mobile Cover[]

Creates a temporary cover for one person, which provides standard cover protection until destroyed.

Survivor Link[]

Increases damage resistance and speed for the users and nearby allies.

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